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The Newsroom - 2004 |
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RECORD EARNINGS: Cash flowing for gaming industry

Income up 45 percent from third quarter of 2003

October 14, 2004 - Major Las Vegas gaming operators
finished the third quarter with record earnings unseen since
the terrorist attacks of Sept. 11, 2001, thanks to a surge in
leisure and business travel fueled by the economic recovery,
analysts said Wednesday.

Deutsche Bank analyst Marc Falcone said that Las Vegas in
particular, because of the strong demand it enjoys as a unique
travel destination, has experienced a remarkable rebound in
gaming and nongaming operations that is lifting profits both
for individual companies and the industry as a whole.

"Wall Street has been underestimating the margin potential of
the gaming business, but clearly increased demand and higher
prices are driving profits skyward," he said.

Susquehanna Financial Group gaming analyst Eric Hausler said
the gaming industry is continuing the march it started in the
second quarter, surpassing pre-Sept. 11 earnings levels into
record territory.

"We clocked back in the second quarter and now we're headed
deeper into record territory and a growth trajectory again,"
he said.

The only significant exception to the across-the-board growth
was in the Gulf Coast area, where four hurricanes and a soft
July had a negative effect on gaming in the region, Hausler
said.

Overall, however, combined net income increased 45 percent
from $267 million a year ago to an estimated $388 million in
the third quarter this year for Boyd Gaming Corp., Harrah's
Entertainment, Mandalay Resort Group, MGM Mirage, Station
Casinos and Caesars Entertainment (previously Park Place
Entertainment).

Combined cash flow for the Las Vegas "Big Six" increased to
$1.4 billion in the third quarter, up 21 percent from $1.2
billion a year earlier, according to data from Fulcrum Global
Partners, an independent Wall Street investment research firm.

Cash flow, generally defined as earnings before interest
taxes, depreciation and amortization, is another key measure
of profitability for the gaming industry.
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Revenues for the six gaming industry giants combined
increased 12 percent to $5.1 billion in the third quarter from
$4.6 billion a year ago.

Analysts pointed out that a small part of the increase was
attributable to Boyd Gaming Corp.'s $1.3 billion buyout of
Coast Casinos in early July.

Brian Gordon, spokesman for Applied Analysis, a Las
Vegas-based financial consulting firm, also said Wall Street
estimates were a little higher than expected and that the
state's soft gaming win for July and August combined was of
some concern.

"Still, the creativity of operators on the Strip continues to
generate revenue and growth opportunities. They show Las Vegas
is evolving into more of an entertainment (than a gambling)
destination, clearly making up for soft casino revenues," he
said.

"Revenues are much more diverse than they used to be, which
bodes well for operators and helps stabilize the (gaming)
sector," Gordon staid. Deutsche Bank's Falcone said Las Vegas
has become such a unique destination, especially with its
exposure in a number of television series, that it will
certainly keep hitting records, including an estimated 37
million visitors this year.

He said continued strength in convention business and the
scheduled opening of Wynn Las Vegas in April should keep
driving Strip casino properties to new records in 2005.

At Susquehanna, Hausler said possible changes in consumer
attitudes and spending trends are the only serious economic
concerns on Wall Street, but that they should not be
discounted.

"Consumer spending so far is holding (steady, but off its
early growth path). And gaming tends to be very resilient. But
it goes in first and starts. It's important to watch
carefully, but it's not alarming, not at this point."

Analysts also cited possible terrorist attacks as high risk
factors for the gaming industry as well as the economy in
general.

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Article ©: R. Smith,
Gaming Wire, LVRJ
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